Costume fabrication:

Process

Driver Wig

Ex Wig

The Main character's wig was first sculpted and cast in plastic. The base was adjusted to accommodate the fabric buildup and allow for the inclusion of basic rigging. Individual layers of fabric were then cut, glued, and painted.

Process videos

During the shower scene of the short, the usual fabric wigs were replaced with new embroidery yarn wigs.

The hair was methodically glued, strand by strand, on top of a plastic wig cap. Several different treatments were tested to see what would give the yarn a long-lasting "wet" look. Got2b glue gloss hairspray was chosen as the final treatment.

The Ex´s wig was built up on a PTG vacuformed wig cap. Using a chevent clay sculpture as a reference, the base was built up with propoxy. Layers of fabric and black foil were added to create volume. The fabric was treated with different dyes, fabric stiffener, and paint to create a unique texture

Wet Wigs

Driver Final Costume- Moticos

Ex Final Costume- Moticos

Once the final pieces were sewn, wire was added to the sleeves, cuffs, and rim of the garments to provide stability for the animator. For the pants, an internal interfacing structure provided a base for the wrinkles in the pants. This creates a sense of realistic draping and maintains continuity across different shots.

Wigs

Once we had settled on a cut for the garments, I drafted a base pattern. Each pattern was tested and tweaked until a "master" pattern was achieved. This ensures that each costume piece can be replicated for puppet duplicates.

Loose draping was used at the start of the process for all garments. This allowed for quick alterations while addressing notes from the director.

Concept art by Paige Meakin

Concept art by Paige Meakin

Responsible for wig and clothes

Responsible for wig and clothes